Anderas wrote:I as morcar would also remove the death trap in the lower left corner; by placing a secret door in north of the Gargoyle.
Yeah, I had a good look at that too, but decided to leave it. If the Heroes disarm the trap they get a meaningless dead end room with a Gargoyle in it, whereas if they trigger the trap and stand back, as any sensible Hero must, they get hit with a nasty falling block. Both turn outs are bad for the Heroes. If a Hero is stupid enough to step beyond the triggered falling block into an unknown area, then they deserve to die. But not until they maybe kill the Gargoyle and search everywhere they can for a secret door that isn't there!