Re: Translation of "Slumbering Monster" by Roberto de Moraes
Posted: September 4th, 2019, 10:12 pm
So, I only just started looking at this quest, and it looks like fun, but the Axe of Destruction seems like a really big problem. You 'recharge' its awesome blow capability by basically destroying any other artifact. This now gives heroes the ability to destroy artifacts. A cruel player could decide to start touching it up against another players Borins Armor, Spirit Blade etc if he wanted to destroy them for any reason. Magical Throwing Daggers, spell scrolls, anti-poison quills and other moot artifacts will lose purpose and will most likely become fuel for this awesome axe so expect to see 10 combat dice attacks more than once per quest.
With the versatility of so many home brew quests it also means that putting too much reliance on any artifact could prove problematic for Zargon. If Heroes are required to interact with any kind of artifact, the Axe of Destruction can destroy it, resulting in problems like failed quests, death or a quest completed more quickly than anticipated, like Frodo draining the one ring with the axe and bypassing the venture to mount doom.
A clever 'Creature' of this quest might try to "Command" the hero holding the Axe of Destruction and use the recharge ability to destroy an important artifact that same hero carries, if he takes command of the hero after the sword was used. Or just burn the use against another hero then immediately recharge it by destroying a held artifact. God forbid the Creature be smart enough to Command that hero, drink a heroic brew (two attacks this turn), attack another hero with 10 combat dice, drain an artifact he's carrying, attack that same hero with 10 attack dice, drain another artifact he's carrying. If the hero is carrying both the Axe of Destruction and the Chaotic Sword the creature might choose to recharge the axe by draining the Chaotic Sword, meaning the only weapon that can now harm it would be the artifact draining Axe of Destruction. Big problems.
With the versatility of so many home brew quests it also means that putting too much reliance on any artifact could prove problematic for Zargon. If Heroes are required to interact with any kind of artifact, the Axe of Destruction can destroy it, resulting in problems like failed quests, death or a quest completed more quickly than anticipated, like Frodo draining the one ring with the axe and bypassing the venture to mount doom.
A clever 'Creature' of this quest might try to "Command" the hero holding the Axe of Destruction and use the recharge ability to destroy an important artifact that same hero carries, if he takes command of the hero after the sword was used. Or just burn the use against another hero then immediately recharge it by destroying a held artifact. God forbid the Creature be smart enough to Command that hero, drink a heroic brew (two attacks this turn), attack another hero with 10 combat dice, drain an artifact he's carrying, attack that same hero with 10 attack dice, drain another artifact he's carrying. If the hero is carrying both the Axe of Destruction and the Chaotic Sword the creature might choose to recharge the axe by draining the Chaotic Sword, meaning the only weapon that can now harm it would be the artifact draining Axe of Destruction. Big problems.