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HispaZargon wrote:Of course it is not strictly an errata because nowhere is said that the helmet is made of a non-metallic material, but an official explanation about the material of the helmet was missing in the game components and this detail affects to other rules, especially to those new heroes like the Bard, Druid and Rogues, so any official clarification in that way I think is also useful for players if clarified in the list.
QorDaq wrote:I believe I have mentioned this before, but it would be fantastic if AH released an "Official" F.A.Q. doc that they could update as needed.
I say this in full recognition that HQ as a DIY tool box for doing one's own sandbox game has immense value, and likely played a part in the longevity of the system prior to the 2021 re-release. However, I think that there is also value in consolidating clarifications on vague or oft misunderstood rules. Equipment and Spells would be a great place for them to start.
Nlinindoll wrote:...I'm hoping for something more in depth.
HispaZargon wrote:Another point for discussion if it is an errata or not... let's see:
The Game System rulebook does not explain anywhere how many combat dice mayroll a unarmed Hero nor if rolling Skulls still damaged an enemy without using a weapon, but in my opinion, a rule to cover such situation should had been written there. I know that the rulebook is not intended to cover all possible situations, in fact the rulebook says that any rare situation should be solved by Zargon player, etc. Ok, but... what happen with a new Wizard who throw his single dagger in the first mission? Yes, the Wizard will automatically become an unarmed Hero.
Well, don't know what you think, but I see this situation really probable, which could happen very early in a game, especially playing with kids, so I see it could be enough to justify that dedicated rules for such situation should had been included in the rulebook.
I will not open here the debate of how to homebrew this, there are already other forum threads for such discussion, I am just declaring that in my opinion, there is a clear lack of rules in the rulebook about how unarmed heroes should combat.
DeMnoGoniS wrote:Hi,
I found this answer from Zargon on Twitter in response to the question "Does the rogue lose the dagger after throwing it? Or is there a mechanic for recovery?". Considering the rogue has the same starting weapon as the wizard, does that mean the wizard can also throw infinite knives as if they were arcane blasts? That wouldn't be bad at all!
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