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PROPHECY OF TELOR discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: PROPHECY OF TELOR discussion

Postby kirkmex » Monday November 8th, 2021 10:59am

Kurgan wrote:Welcome to the forums (as an active poster), and thanks for those videos (I greatly enjoyed the enthusiasm and attention to detail), some of the most helpful to what we're doing here thus far. Hopefully it wasn't too hard on your liver. |_P

I'm sure several of us would be most interested. The purpose of sharing info is to help others make an informed decision as to whether its worth the money.


Appreciate the greetings as an active poster but in all honesty I’m not much of a computer guy any more. MySpace kinda broke my “spending hours on the internet” cherry lol back in the early 2000’s. I’ll definitely try and not be a stranger though because I’ve always loved this website due to its resourcefulness in all things Heroquest related.

As for the liver……….. he is a well conditioned and tenderized punching bag. Lol glad my YouTube clips have helped this great group of peeps out. I only do videos about things im passionate about and HQ is definitely in that realm.
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Re: PROPHECY OF TELOR discussion

Postby Kurgan » Monday November 8th, 2021 11:08am

deadgamer @ or kirkmex @?


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Re: PROPHECY OF TELOR discussion

Postby kirkmex » Monday November 8th, 2021 11:18am

Kirkmex my man. Sorry for the confusion
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Re: PROPHECY OF TELOR discussion

Postby Cael Darkhollow » Monday November 8th, 2021 11:23am

Pancho wrote:People on FB are reporting errors in this quest pack. Supposedly a door is missing in quest 4, and quest 11 has something listed in the notes that isn't on the map? Could somebody check this?

Not good if true, but easily remedied I suppose. Personally I'm much more interested in whether or not the "meat" of these new expansions is actually good; the storyline, the overall quest ideas/themes, new trap mechanics, are the main villains interesting, has Baker has still got the magic touch? That kind of thing. Some of us are still waiting to find out whether having to read 2 millions comments from people asking when their kickstarter product was going to arrive was worth all the pain or not :lol:

yes it does appear to be a missing door in Quest 4. The notes B, C, and D are crammed in a tiny area full of furniture, I'm wondering if a secret door was missed in printing because of that (or even overlaid by another icon in whatever software they are using). Note B even reads to the players, "YOU FEEL THERE IS DREAD POWER BEHIND THIS WALL."
Pancho wrote:but easily remedied I suppose.
indeed, there is a fireplace in C exactly where there *Should* be a secret door.
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In 11 the letter F is missing from the map for a treasure search result in the notes.
By Crom I'll split you crown to crotch to see if your guts are yellow as I think they are nithing BARBARIAN Ulrich
The last music you shall ever hear will be my bowstring as your forehead sprouts a feathered shaft, pity ELF Cael Darkhollow
Tomes grimoires manuals atlas formularies compendiums codexes bestiaries folios scrolls... Am I missing anything before we leave? WIZARD Eldritch Heironymous KigamMagister
Some quick axe work an' we can count the coins and gems DWARF Wulfram Magnussen
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Re: PROPHECY OF TELOR discussion

Postby Kurgan » Monday November 8th, 2021 11:44am

We've got heroscribe. Someone with access to the books should post a correction. If you won't, I'll do it on wednesday evening.


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Re: PROPHECY OF TELOR discussion

Postby Nlinindoll » Monday November 8th, 2021 6:45pm

Quest 8 is also missing a letter A on the map though it’s listed in the Quest Notes. Easy enough to deduce that A should be in the large center room however.
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Re: PROPHECY OF TELOR discussion

Postby Kurgan » Monday November 8th, 2021 6:58pm

Sounds like they need to print up a new copy for the retail release... (the cheap way would be to slap in an "errata" sheet from here on).


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Re: PROPHECY OF TELOR discussion

Postby lestodante » Monday November 8th, 2021 7:14pm

Pancho wrote:People on FB are reporting errors in this quest pack. Supposedly a door is missing in quest 4, and quest 11 has something listed in the notes that isn't on the map? Could somebody check this?

Not good if true, but easily remedied I suppose. Personally I'm much more interested in whether or not the "meat" of these new expansions is actually good; the storyline, the overall quest ideas/themes, new trap mechanics, are the main villains interesting, has Baker has still got the magic touch? That kind of thing. Some of us are still waiting to find out whether having to read 2 millions comments from people asking when their kickstarter product was going to arrive was worth all the pain or not :lol:


Yes, a door is missing in quest 4 and note F is missing on the map fo quest 11 but I guess it is just a continuation of note E, the boss room.
Quest 8 is missing letter A on the map (central room near the first tomb).
From quest 11 to quest 12: I didn't understand if Melar has just escaped or if he has reincarnated into the Sorcerer King dead body. Maybe I didn't read it good.
In quest 12, the goblin Gawr seems overpowered to me. Neither it is specified if it must defend rolling white or black shields.
The "meat" of the quest for me is good! I enjoyed reading it. It is simple and with a couple of nice thing. I would suggest the Wizard should bear the Talisman of Lore in this questpack. In some parts it seems like the wizards is the chosen one to be a descendant of Telor.
But the whole story and how it developes for me is good and interesting.


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Re: PROPHECY OF TELOR discussion

Postby Kimarous » Monday November 8th, 2021 9:15pm

Is this the kind of game that would receive an official FAQ/Errata or something the community would need to do themselves?
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Re: PROPHECY OF TELOR discussion

Postby Kurgan » Tuesday November 9th, 2021 2:09am

We should do it, and hopefully we'll get an official correction. In the meantime, people want to play the game, right? Let them play the game that works, I say.


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