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j_dean80 wrote:I believe NA and EU rules agree when it comes to monster placement.
Oftkilted wrote:No treasure in corridors ... the reason? Likely because there are four searches possible in each “location” (in a standard sized party.) And there are only ~8 good results from the deck. Once they’re gone ... there’s no reason to search for treasure. (Unlike the original EU deck that returned all treasure cards to the deck, and returned positions after they were used.)
In a “never ending deck” the money gathered by searching all corridors and all rooms when returning everything would get rather crazy.
Oftkilted wrote:No treasure in corridors ... the reason? Likely because there are four searches possible in each “location” (in a standard sized party.) And there are only ~8 good results from the deck. Once they’re gone ... there’s no reason to search for treasure. (Unlike the original EU deck that returned all treasure cards to the deck, and returned positions after they were used.)
In a “never ending deck” the money gathered by searching all corridors and all rooms when returning everything would get rather crazy.
lestodante wrote:Oftkilted wrote:No treasure in corridors ... the reason? Likely because there are four searches possible in each “location” (in a standard sized party.) And there are only ~8 good results from the deck. Once they’re gone ... there’s no reason to search for treasure. (Unlike the original EU deck that returned all treasure cards to the deck, and returned positions after they were used.)
In a “never ending deck” the money gathered by searching all corridors and all rooms when returning everything would get rather crazy.
This was a mistake from the early 1989 version. In the 2nd edition (released in 1990) all treasures are discarded and all the Wandering Monsters and Traps are returned into the deck.
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