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Darkfox190 wrote:Pancho wrote:elvyler wrote:Pancho wrote:Also, why does a Knight Hero need to come with 12 cards? I’m predicting another unnecessary crappy spin off like the other 3 bonus Heroes.
The description on that page says something about unique Knight skills, so they must be some kind of skill card King of like the spell cards for the wizard and elf.
Yeah I get that, I’m just questioning why 12 cards. The wizard only gets 9 spell cards, the barbarian doesn’t get any skill cards. Why would a knight suddenly get 12 skills to use? This is what critics refer to as “bloat”. Who cares about glaring inconsistencies when a company can make a quick bit of cash from excitable fans?
12 cards with two hero cards, so 10 other cards. The page says "3 unique powers and knight skills" so we could see 3 cards for the "unique powers" and then maybe a variety of skills for the other 7 cards, or that 7 could be items, equipment, new artifacts, etc. Also, it doesn't necessarily mean this new Knight hero will have access to the full list of abilities every quest, as it could be like the Elf and Wizard, where they pick a subset from a larger selection. If it works that way, the Wizard has access to 12 spell cards in comparison, so still more variety in abilities even if all 10 remaining cards in this set are skills.
Blayze wrote:App's out. Don't back out of a quest intro; Mentor's voice files stack.
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