Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
wallydubbs wrote:Pancho wrote: I’m also a really big fan of the US expansions. I know that they need a bit of work on the part of the GM, but to be honest that’s true of the UK expansions too.
I understand the American expansions ramped up the difficulty and the lack of playtesting makes it virtually impossible unless editing the rules.
But in the European expansions, the only thing wrong with Against the Ogre Horde is that body points don't recycle after each quest and playing Dominate in the Pit of Chaos.
I also found Wizards of Morcar too easy. Is it just me or does anybody else feel the same way?
Pancho wrote:We found WOM pretty difficult when we were kids, especially the final quest with all the Wizards together!! That ones a real Hero killer if Morcar wants to play nasty.
Jalapenotrellis wrote:Personally, I'm looking forward to someone dying as the evil Zargon. Why would you take that out? After a while, the heroes know to search properly and are decked out and goblins and skeletons are *hero sneeze* oh not there anymore! Zargon needs something so they don't get too cocky.
Jalapenotrellis wrote:Personally, I'm looking forward to someone dying as the evil Zargon. Why would you take that out? After a while, the heroes know to search properly and are decked out and goblins and skeletons are *hero sneeze* oh not there anymore! Zargon needs something so they don't get too cocky.
Return to General HeroQuest Discussion
Users browsing this forum: CommonCrawl [Bot] and 1 guest