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Spookyhappyfun wrote:J_dean80's Summons of the Wizard's Council turns Wizards of Morcar into a full Wizard Quest Pack by adding several other quests. it also updates some of the other quest packs to put some of the Wizards of Morcar quests with Zargon's Lieutenants into other earlier quest packs and includes a timeline.
He included with it a brief Conclusion page for Against the Ogre Horde that addresses the discrepancy in Ogre stats by having Zargon make any remaining ogres more powerful so they can assist Sinestra in the Elven Kingdom.
I use this in my game since it fits so well and adds to the story and continuity.
j_dean80 wrote:Thanks for the plug.
lestodante wrote:I consider the Against the Ogre Horde the official questpack for the Ogres, so I am fine with their variable body points, although I don't like some have only 1 BP.
10 BP (in the EQP) is too much in my opinion, I would only allow a rare magic creature like a Gargoyle (which is made of stone) to have up to 10 BP.
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