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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
cynthialee wrote:Am I the only one who paints at least 1 Fimir purple?
IvenBach wrote:Decided to try a very dilute version of HQ with my daughter. The first game was a bit taxing. But now a few days later she's kind of getting the idea of rolling the movement dice (now being changed to a static number to make it easier and faster for her) and combat dice to 'beat' the monster it's a lot better. Highlights so far have been mentioning magic and having her say enthusiastically 'Abracadabra' to cast it. Using a sleep spell to put a monster to sleep and afterwards her saying 'I have to move quiet because the monster is sleeping'. Kids pick up on roleplaying a lot more than adults it seems.
IvenBach wrote:Also found out that greed doesn't know any age limits. Instead of helping the 'friend' (NPC: Non Player Character) adventurer while he, the elf, was fighting 2 skeletons my daughter ran straight for the treasure. Such cold hearted adventuring...
Daedalus wrote:IvenBach wrote:Also found out that greed doesn't know any age limits. Instead of helping the 'friend' (NPC: Non Player Character) adventurer while he, the elf, was fighting 2 skeletons my daughter ran straight for the treasure. Such cold hearted adventuring...
Well, that gaming practice isn't called munchkin for nothing.
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