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Final boss question

Discuss Quests, Cards, Monsters etc, from the Elf Quest Pack: The Mage of the Mirror.

Final boss question

Postby Fullork345 » Saturday January 5th, 2013 9:02pm

I was reading the quest notes and she has the reanimation spell, but it doesn't have any skeletons zombies or mummies nearby, was that an oversight or am I misreading something?
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Re: Final boss question

Postby drathe » Sunday January 6th, 2013 2:56am

Most of us have come to the conclusion that Mage of the Mirror (and Frozen Horror) were released without play testing. Take a good look at the last paragraph of Quest 1 in Mage of the Mirror. Now try to find the Elven Chain Mail card. Look at the artifact cards. Now try to find the Elven Bracers in the Quest Book. Plus, multiple wandering monsters? 2 Chaos Warriors!? :shock: Talk about instantly killing party members and preventing them from searching for any treasure at all.
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Re: Final boss question

Postby Sjeng » Sunday January 6th, 2013 7:09am

Has anyone here ever revised these quests? I'd love to see a playtested, revised edition on the forum :)

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Re: Final boss question

Postby Fullork345 » Sunday January 6th, 2013 12:07pm

I just figured the elven chain mail wasn't a artifact but just a special version of chainmail for the quest pack, like how sacred water doesn't have it's own card but is a item in witch lord.

Good call on the elven bracers, that's actually kinda funny! I guess you can give them as a reward for completing the questpack, or they were supposed to be given instead of the chainmail, since the barbarian doesn't get a chainmail equilvement. (I know there's borin's armor, but if both the barb and elf got them all 3 would be able to get armor without having to take the movement penalty).
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Re: Final boss question

Postby Sjeng » Sunday January 6th, 2013 1:17pm

There's a holy water vial in the treasure deck. I just noted one of those on my character sheet when I found it. So basically there is sacred water :)

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Re: Final boss question

Postby Fullork345 » Sunday January 6th, 2013 5:14pm

Sjeng wrote:There's a holy water vial in the treasure deck. I just noted one of those on my character sheet when I found it. So basically there is sacred water :)


True, that's the uk edition though, in the US one there isn't one.

But I think if I ever play through the elf pack I'll defantly switch out that elven plate for the elven bracers, seems like what was intended.

I saw one of the other bosses has the same problem.

Perhaps the spell is ment to ressurect the monsters in the room as undead?

I think I'll give both bosses that use it summon undead, don't know if that will make the final boss to hard, but the game is kinda easy and it at least allows the spell to be usefull.
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Re: Final boss question

Postby Sjeng » Monday January 7th, 2013 1:54am

Fullork345 wrote:Perhaps the spell is ment to ressurect the monsters in the room as undead?

That was my guess. The Necromancer does the same.

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Re: Final boss question

Postby Daedalus » Sunday January 20th, 2013 9:28pm

Here's another guess: The two bone piles marked in Sinestra's inner sanctum are defeated Skeletons. They could be brought back by the Reanimation spell in this case. The difference justified in Reanimation is that it could do much more in another Quest, tailored as the creator saw fit.
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