Yes, apologies I wasn't intending to reopen the whole can of worms that is the line of sight rules, that is another topic for another day when I am suffering from an excess of energy!
My point was under the North American Frozen Horror rules the only differentiation between a mercenary armed with crossbow and one armed with halberd*, is the squares that they can target. The halberd* can target figures in orthogonally adjacent and diagonally adjacent squares ONLY whereas the crossbow can target squares that have a clear line of sight and are NOT orthogonally adjacent (and, depending on your interpretation possibly NOT diagonally adjacent either). The fact that both these mercenaries cost the same is consistent as both the weapons cost the same!
*The Halberd is one of the things that offends me deeply about mercenaries in both the EA and NA editions (perhaps even more so in the NA edition). Surely the following would have been less inconsistent and functionally equivalent.
• The Scout - Move 9, Attack 2, Defend 2, BP 2, MP 2 wields a shortsword
• The Crossbowman - Move 6 Attack 3 Defend 3 BP 2 MP 2 wields crossbow (and broadsword)
• The Swordsman - Move 6, Attack 3, Defend 3, BP 2, MP 2 wields longsword
• The Axeman - Move 5, Attack 4, Defend 5, BP 2, MP 2 wields a battle axe
And just to continue the rant, why does their imagery and sculpts suggest that they are all wearing the same 14th century armour, (and daft regimental plumes, in a dungeon, really!) when their stats don't support this (except possibly the Axeman, and who could resist hiring the "axeman" with a title like that) and the choice of these uniforms and depictions of equipment that seems completely out of place when compared with the same Equipment images in the armoury and the imagery and sculpts in the rest of HeroQuest. I'm not suggested that a fantasy game has to be a hotbed of historical realism, but this discrepancy is entirely unnecessary, especially when the North American edition already comes with an identical weapon in the form of a Longsword. Are they supposed to be time-travelling mercenaries?
EDIT: And HispaZargon you have just reminded me that you never did reply to my reply in that other topic on LOS that you mentioned...tut tut