lestodante wrote:wallydubbs wrote:Courage and Rock Skin only last for one turn in Europe; but the North American cards are conditional, allowing these spells to last longer, much like the Elven spell "Double Image." I find Spells of Darkness pretty well balanced by American standards;
That's not correct. In 1989 first release they last only 1 turn. But on the 2nd release (1990) they edited many cards, so Courage last until you can see monsters and Rock Skin until the hero suffers a damage. NA version use the same descriptions of the second EUR version wich is (of course) much better than the previous one.
Oh... is that so? I bought a copy of HeroQuest Advanced Quest and Keller's Keep on E bay a couple months back, from Europe for only $120. I thought it was a helluva deal even though I already had the game system and Keller's Keep. This Advanced European version has the Courage and Rock Skin spell cards that only last for 1 turn... I guess I must have one of the first versions...
Yet I do recall a post I believe you made regarding Fire of Wrath, where it originally was used to destroy a piece of furniture. I thought this was from the first version, yet it's not part of this Advanced Quest.
Just the same, I'd like to make the expansion spells more formidable compared to the rest of them, and I do respect your opinion leste, any suggestions?