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Kurgan wrote:It is worth reminding people that the "Wizard's of Zargon" found on Phoenix's site, is a fan CONVERSION of the original Wizards of Morcar to work with NA rules, and is presumably much harder overall. Yes it's true that the monsters are weaker in the EU edition, but I think the ability to save yourself from dying by use of a potion (or unused healing spell/artifact) in the NA edition is pretty helpful, just make sure you have some to go around! (for example, you could have saved the Armband of Healing and/or Elixir of Life from earlier adventures, while these items don't exist in the official EU editions... of course since we are homebrewing at this point, you could always add those things to the EU edition in turn and find some opportunity for the Heroes to find them before they face the big baddies!).
It's also worth a reminder that while Phoenix's conversions are awesome, there are a few errata in his conversions.
I still haven't played these yet. I think these were the last official releases for EU heroquest prior to the remake, so in theory the Heroes could have survived through KK, ROTWL and ATOH with any gear from there to bring to this final epic battle, but I'm sure from all reports and glimpses of the quest maps, that it is very hard indeed! And there are some unmarked treasure chests that also could be opportunities for Zargon/Morcar to throw them a bone...
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