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Talisman of Lore

Discuss Quests, Cards, Monsters etc, from the Against the Ogre Horde Quest Pack.

Talisman of Lore

Postby Jalapenotrellis » Friday June 14th, 2019 10:50pm

I was reading ahead in this quest book since my group is not quite on this expansion pack yet. I noticed that the talisman of lore is two mind points in the directions. The artifact card says it is 1. Is there a different version of it or something?
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Re: Talisman of Lore

Postby j_dean80 » Saturday June 15th, 2019 6:46am

EU it is 2 MP and NA it is 1 MP.
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Re: Talisman of Lore

Postby Anderas » Saturday June 15th, 2019 7:46am

Also, it depends on the system if it is strong or not. In US, 2 MP would mean total protection from sleep or command. In EU, those are nearly unknown on Morcar's side so 2 MP is ok.


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Re: Talisman of Lore

Postby Jalapenotrellis » Saturday June 15th, 2019 3:50pm

I assume when we get to this expansion, we should start playing with the euro rules?
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Re: Talisman of Lore

Postby j_dean80 » Saturday June 15th, 2019 6:55pm

That would be a house rule.
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Re: Talisman of Lore

Postby Jalapenotrellis » Saturday June 15th, 2019 9:25pm

I'm just trying to play by how the game is written. If the game is written for euro, then we should play euro. If it is American, we should play American.
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Re: Talisman of Lore

Postby j_dean80 » Saturday June 15th, 2019 10:51pm

The difference in BP is your biggest challenge in doing so.
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Re: Talisman of Lore

Postby Pancho » Sunday June 16th, 2019 2:45am

Well if he plays ATOH as written it will be EU, meaning single BP for normal monsters and variable BP for ogres. Not a massive challenge.

Jalapeno, it seems a bit odd to me to have different BP for the same monsters in different quest packs.
We play set 5BP for ogres (and plan to keep the same amount when we get to Elf quest pack, 10BP is far too high!!).
We also have our Fimirs, Mummies and CW at 2BP regardless of expansion. Gargoyles and Doomguard at 3BP. Mercenaries have 2BP.
Named villains have multiple BP as it would be very anticlimactic to find a boss and then kill it with one damage point. In this regard US rules are better, as with the addition of spells for the Witch Lord et al.


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Re: Talisman of Lore

Postby Jalapenotrellis » Sunday June 16th, 2019 3:34am

I didn't realize that the European version has one body point for the monsters. That seems way too easy. I was looking forward to the variable body point mechanic with the ogres... Are there ogres in later expansions too? if so, do they have the same variable body point thing as they do in ATOH?
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Re: Talisman of Lore

Postby Pancho » Sunday June 16th, 2019 3:47am

Jalapenotrellis wrote:I didn't realize that the European version has one body point for the monsters. That seems way too easy. I was looking forward to the variable body point mechanic with the ogres... Are there ogres in later expansions too? if so, do they have the same variable body point thing as they do in ATOH?

If you like the variable BP for Ogres then go for it, I found it a lot of fun when we played with them. We only decided to give them a flat 5BP when we started encountering them in lots of other adventures and needed to standardise everything (we had to do this not just for ogres but all monsters and all rules, traps, spells etc).

There are ogres in Mage of the Mirror. They have a whopping 10BP, which I feel is too much, which isn’t a surprise seeing as that pack wasn’t really playtested before release.
There are also ogres in the Eyes of Chaos, but I can’t remember what stats they have.


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