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Variable Body Points

Discuss Quests, Cards, Monsters etc, from the Against the Ogre Horde Quest Pack.

Variable Body Points

Postby lucasdp » Tuesday March 7th, 2017 2:01pm

As my group prepares to go Against the Ogre Horde, I'll probably be blowing up threads in the AtOH room over the next couple weeks. :)
We've been playing NA rules the whole time, so I've decided to use Phoenix's body points for the Ogres. But I can see how the variable points would be interesting and probably work well within the EU rule-set. In fact, I'm actually quite curious to see how that would play out.
Have any of you EU folks played AtOH with the variable points? I can imagine a situation where heroes have a (relatively) long, epic battle with one ogre, and then the next one to come along is defeated with very little effort. :lol: Anyone have any good stories from a game like this?


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Re: Variable Body Points

Postby clmckay » Tuesday March 7th, 2017 2:26pm

We played one game that way last year when we went through AtOH.

I think it's an interesting concept. We didn't feel like it played well in practice though. Some of the charm was in the unpredictable nature for the Heroes (Hmmmm do I fire this thing or see what happens), but at the same time the reduction in predictability and timing of the battles was a bit of a let-down.

So we stopped after only using it for one quest.


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Re: Variable Body Points

Postby slev » Monday March 27th, 2017 6:44am

It actually reduces difficulty, as excess BP damage is never wasted. This can lead to a situation where each person is fighting an Ogre in a different room, and a single battleaxe strike take all four of them out, as the large number of wandering Monsters has lead to them all having 1BP each!

I adjusted the Ogres to be munti-BP monsters when I created HQR, and this worked MUCH better.


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Re: Variable Body Points

Postby knightkrawler » Monday March 27th, 2017 12:38pm

Aren't you supposed to stop ticking boxes after arriving at a skull even if you had more hits?
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Re: Variable Body Points

Postby slev » Monday March 27th, 2017 1:09pm

Perhaps. It has been a while, but that was how we understood it as kids and thus played it.
The point was that, if the WM is an Ogre, then it neds either e REALLY long line of boxes, or some other system!


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