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Surface Tile doubt

PostPosted: February 26th, 2013, 1:07 pm
by washi
I'd never played this expansion before and while I was seeing the tiles a doubt showed up:

On the Surface Tile (to Enter in the Ogre Fortress) I need to consider the ravine as an obstacle or all tile was on the same level?

P.S.: I'm sure I wrote something wrong, but I'm still training to improve my English language skills, rsrs.

Re: Surface Tile doubt

PostPosted: February 26th, 2013, 4:05 pm
by Patroclus
If I remember well it is only graphics but if you want to use this as two levels it makes sense. Why not? Maybe you can put some archers on the top and start the heroes from the bottom. And to reach the upper level ask from your players to be adjacent to the rocks and waste a full round for climbing. Or put a “check” on their attack score (as strength). It is always fun to roll some dices. But I think maybe you should start them on the top of the cliff and they should move on as a one square corridor.

Re: Surface Tile doubt

PostPosted: February 26th, 2013, 8:48 pm
by washi
I was thinking to do something exactly like that. Thank you for the tips.

Re: Surface Tile doubt

PostPosted: February 27th, 2013, 4:07 am
by Patroclus
Put one orc archer in front of each door as guard. It’s nice to see what your players will do. The wizard may choose to waste his fire of wrath from the beginning...

Image

Re: Surface Tile doubt

PostPosted: March 7th, 2013, 6:33 pm
by washi
Yeah, nice sugestions.