Hall of the Dwarven Kings (image heavy)
Posted: April 28th, 2009, 11:29 pm
Some time toward the end of January, I played a great quest. In fact, it's been my favourite quest thus far. I always get a kick out of the Heroes running from a horde of continuous monsters. Especially when one stands heroically as a meat shield, ever dying as the other Heroes scramble to complete the goal and find the exit.
Here are some shots of that game:
I played the same quest again with a second group. No pictures for that game. My digital camera is dead. But It was great fun as well. Amazingly, the Barbarian continuously beat back the hordes all they way back until only 14 of the hordes remained on the board, pinned between the the Barbarian's blood covered sword and the great iron door from whence they came. Clonk the Barbarian fearlessly stepped up each time, preventing any new monsters from passing into the Hall of the Dwarven Kings. His comrades ventured through the rest of the quest, found the second piece of Grin's Stone Map and escaped into the Great Citadel. The Barbarian made a hasty retreat, stopping where necessary to catch a breath and chop a head. With the Talisman of Lore sparkling across his blood spattered chest, he was intelligent enough to know which stops to make, ensure he was never surrounded, or took more than one set of beatings per turn. In the end, he made it safely through the wooden exit door to rejoin his companions. Truly a great quest for all!
Here are some shots of that game:
I played the same quest again with a second group. No pictures for that game. My digital camera is dead. But It was great fun as well. Amazingly, the Barbarian continuously beat back the hordes all they way back until only 14 of the hordes remained on the board, pinned between the the Barbarian's blood covered sword and the great iron door from whence they came. Clonk the Barbarian fearlessly stepped up each time, preventing any new monsters from passing into the Hall of the Dwarven Kings. His comrades ventured through the rest of the quest, found the second piece of Grin's Stone Map and escaped into the Great Citadel. The Barbarian made a hasty retreat, stopping where necessary to catch a breath and chop a head. With the Talisman of Lore sparkling across his blood spattered chest, he was intelligent enough to know which stops to make, ensure he was never surrounded, or took more than one set of beatings per turn. In the end, he made it safely through the wooden exit door to rejoin his companions. Truly a great quest for all!