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cynthialee wrote:I would change the spell information to this:
The Shaman may choose 1 spell group after the Wizard, but he may not take Fire Spells due to his icy heritage.
Also the sight of the Crow...What does that do?

cynthialee wrote:I can see limiting the Shaman to no plate or helm. He should be in furs and chainmail for aesthetic reasons.
3 Ice Spells is nice. There are plenty of them available on this site.
I'd still give him a once per game bonus for Crows Sight due to the flavor text.
Say:
"Once per game the spirit of the crow will reveal the contents of a room to the Shaman in a vision."
The player gets to say once per game, "OK I use the sight of the crow to see beyond this door..."
He is a Shaman. With such a power he actually becomes a shaman instead of a limited elf.