by Malcadon » May 31st, 2013, 11:56 pm
Good work removing all the numbers and letters. It look much better now.
Its a shame they stick all those doors, in instead of adding folding door standees (like in that other D&D box set). I know it was a training adventure for new players (hell, I got my feet wet with this one), but it is much more fun when you cannot see the path ahead of you. If I was to design the map from the start, it would be highly modular. It would have no doors or numbers/lettering. All the features (namely, the bared cell wall & door, dungeon cell block, armor pile, and conveyor belt) would be simple cardboard overlays. I would also add and/or expand the corridors, with wall tiles added to make dead-ends, so that the second adventure could just be a slight variation of the available map.